
I've been working for hours trying to get this thing done. One of my uni assignments is to reproduce the image below using PovRay.
Target Image:
My Version:
Its not as easy as you think, its just OpenGL compatible code used to create that vase. No design software at all - and im no where near finished :x
The next task is to create an animation in PovRay too - i'll keep you all updated.
For more info on povray and what can be achieved go to:
http://www.povray.org
To see some of the amazing visuals you can "program" in this beast take a look at:
http://www.povcomp.com
LOL GL on that dog....
Wireframe version - rendered another object on top to make the inside of the vase sold (nowires)
The final version
Update: Fixed most parts of the vase, now it looks almost identical. The shadow isnt 100% exact but near enough. The text also doesnt look straight but thats the best i can do.
Next stop some airplane animation... Will post here soon :arrow:
Nice one, thats looking really good. im doing a similar thing using povray in the uni of ca. nice too see people on the other side of the world are learning the same stuff! whats the source like on that, how did you get the line frame structure to bend like that?
cheers
freddy
Using a radial map inside a texture pigment. If you use an average map it'll just overlay a grid on top of the vase. However using radial grey you can make the lines snap on to the vase contours.
I would give you the source but i guess its too late - the deadline has already passed. ;)