Little problem with 3Ds max

When aplying texture on 3D hand it doesn't want to render it. I hadn't such problem with simple objects (sphere, box...). Please help.

Dont know if you're using an image texture or not, but just in case you are using an image texture then this is what i think.

Just thinking from the top of my head here but could it be that the texture map/image file is not correctly linked? Or the texture/bump map file is missing?

Yes, it's an Image texture. Thanks for advice, I'll chek the links out.

The object is lacking UVW mapping coordinates.
You can fix this my adding either the UVW map modifier, and the Unwrap UVW map modifier.
The first modifier, the UVW map one, maps the image to the object from a gizmo, like a sphere, then it projects the image onto the object in a spherical form.
If you got an advanced model (like a hand) you have to modify the mapping you can apply with the UVW map modifier, to fit the hand. all this is actually a real "art" and requires alot of practice... The online tutorial help (menubar>help>tutorials) have some really great tutorials on getting started with this... Lemme know if there's something you need help with.

I've got another question: how to make background of the rendered picture none black? :)

simply go to redering->enviroment then pick whatever colour u want for the background, or u can choose any kind of picture format as a background, a texture if u want

Thanks a lot! :)